Saison 1

13 épisodes

(2 h 36 min)

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10

Filtrer

Saison 1

Saison 2

Saison 3

Saison 4

Saison 5

Épisodes

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The Legend of Zelda: A Link to the Past's dungeon design

S1 E1 The Legend of Zelda: A Link to the Past's dungeon design

I'm working on a video about the dungeon design in The Legend of Zelda series. Boss Keys is a series of videos on each Zelda game I play as part of my research, to chart the history of level design in this much-loved franchise. Game The Legend of Zelda: A Link to the Past - 1991

Première diffusion : 11 juin 2016

The Legend of Zelda: Link's Awakening's dungeon design

S1 E2 The Legend of Zelda: Link's Awakening's dungeon design

I continue my exploration of The Legend of Zelda's dungeon design, with 1993 Game Boy game Link's Awakening. Differences between Link's Awakening and Link's Awakening DX: https://tcrf.net/The_Legend_of_Zelda:... Game The Legend of Zelda: Link's Awakening - 1993 (YouTube Gaming)

Première diffusion : 1 juillet 2016

The Legend of Zelda: Ocarina of Time's dungeon design

S1 E3 The Legend of Zelda: Ocarina of Time's dungeon design

I continue my exploration of The Legend of Zelda's dungeon design, with Link's 3D debut, The Legend of Zelda: Ocarina of Time. Game The Legend of Zelda: Ocarina of Time - 1998 (YouTube Gaming)

Première diffusion : 22 juillet 2016

The Legend of Zelda: Majora's Mask's dungeon design

S1 E4 The Legend of Zelda: Majora's Mask's dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of Majora's Mask. Game The Legend of Zelda: Majora's Mask - 2000 (YouTube Gaming)

Première diffusion : 24 août 2016

The Legend of Zelda: Oracle of Ages and Seasons' dungeon design

S1 E5 The Legend of Zelda: Oracle of Ages and Seasons' dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of Oracle of Ages and Oracle of Seasons. Game The Legend of Zelda: Oracle of Seasons - 2001 (YouTube Gaming)

Première diffusion : 25 septembre 2016

The Legend of Zelda: The Wind Waker's dungeon design

S1 E6 The Legend of Zelda: The Wind Waker's dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of GameCube game The Wind Waker. Game The Legend of Zelda: The Wind Waker - 2002 (YouTube Gaming)

Première diffusion : 17 octobre 2016

The Legend of Zelda: The Minish Cap's dungeon design

S1 E7 The Legend of Zelda: The Minish Cap's dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of GBA game The Minish Cap. Note: There's an error on the graph for the Fortress of Winds. There should be a barrier icon before the locked door and boss key section. Sorry! I'll fix it up when I release the graphs properly. Game The Legend of Zelda: The Minish Cap - 2004 (YouTube Gaming)

Première diffusion : 28 novembre 2016

The Legend of Zelda: Twilight Princess' dungeon design

S1 E8 The Legend of Zelda: Twilight Princess' dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, it's the turn of 2006's Twilight Princess Follow me on Twitter - https://twitter.com/britishgaming Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToo... Game The Legend of Zelda: Twilight Princess HD - 2016 (YouTube Gaming)

Première diffusion : 19 janvier 2017

The Legend of Zelda: Phantom Hourglass and Spirit Tracks' dungeon design

S1 E9 The Legend of Zelda: Phantom Hourglass and Spirit Tracks' dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, we're looking at the Nintendo DS games Phantom Hourglass and Spirit Tracks Game The Legend of Zelda: Phantom Hourglass - 2007 (YouTube Gaming)

Première diffusion : 29 mars 2017

The Legend of Zelda: Skyward Sword's dungeon design

S1 E10 The Legend of Zelda: Skyward Sword's dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, we're looking at the Wii game, Skyward Sword. The Legend of Zelda: Skyward Sword - 2011 (YouTube Gaming)

Première diffusion : 17 mai 2017

The Legend of Zelda: A Link Between Worlds' dungeon design

S1 E11 The Legend of Zelda: A Link Between Worlds' dungeon design

Boss Keys is an on-going research project to analyse the level design of the dungeons in The Legend of Zelda. This time, we're looking at the 3DS game, A Link Between Worlds.

Première diffusion : 14 août 2017

The Legend of Zelda / Zelda II's dungeon design

S1 E12 The Legend of Zelda / Zelda II's dungeon design

You asked for it! Before we finish Boss Keys season one, by looking at the most recent Zelda game (Breath of the Wild), let's take a detour to the games that started it all - Zelda 1 and 2 on the NES.

Première diffusion : 17 novembre 2017

The Legend of Zelda: Breath of the Wild's dungeon design

S1 E13 The Legend of Zelda: Breath of the Wild's dungeon design

19 months, 16 games, 13 videos, and 130 dungeons later, and we finally finish our breakdown of the dungeons in the Zelda series, by looking at 2017's The Legend of Zelda: Breath of the Wild.

Première diffusion : 19 janvier 2018